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2Month/20 Hours Price:35,000
30,000
Design 3D & Animation
Design 3D Animation a very unique Blender 3D course about the creation of environments. Through out each of the many lessons you are introduced to the powerful and free Blender 3D program. After becoming familiar with the Blender user interface, students will learn how to create a landscape design from scratch. Additional videos in this series teach students how to apply materials, lights and even advanced node systems to their models. Finally, this series will show students how to make an organization plan and create a very advanced environment scene including buildings and characters.
We continue with making a fence and add a simple wood texture. You will get in touch with the UV image editor and learn how to apply textures on your model. Then We will explain the material editor and show how nodes work. You will learn how to make a simple shader combination to add moss on the fence. We will also show some other shaders like transparency and translucency. This chapter includes a Material node book ( PDF ), a must have for making good looking materials
After these lessons we start with the building process, first making a simple building, but after making some progress we will start creating more advanced buildings, including ornaments.
Course Content:
Creating stunning unique environmentsOrganize your workflow to make large environment scenes
More than 250 unique 2K / 4K textures
Lots of medieval reference photos
E-book: Old Masters Unveiled ( 250 pages)
All scene assets, including buildings, rocks, grass, trees and more
6 Characters to fill up your scene
2 HDR 360 Skies
Full course documentation for the Blender basics chapter
3D Animator
Role: Create animated sequences using 3D software, bringing characters and scenes to life.Skills Needed: Animation principles, character rigging, keyframing, and understanding of movement and timing.
Career Progression: Senior Animator, Lead Animator, Animation Director.
2. Character Animator
Role: Specialize in animating characters, focusing on their movements, expressions, and emotions.Skills Needed: Character modeling, rigging, facial animation, and lip-syncing.
Career Progression: Senior Character Animator, Animation Supervisor, Character Lead.
3. Visual Effects (VFX) Artist
Role: Create visual effects for films, TV shows, and games using 3D animation techniques.Skills Needed: Simulation (e.g., fluid dynamics, cloth simulations), compositing, and integration with live-action footage.
Career Progression: VFX Supervisor, Lead VFX Artist, VFX Producer.
4. Technical Animator
Role: Bridge the gap between art and technology, focusing on rigging, tools development, and pipeline optimization.Skills Needed: Scripting (e.g., Python, MEL), rigging techniques, and knowledge of animation workflows.
Career Progression: Senior Technical Animator, Rigging Supervisor, Pipeline Developer.
5. Motion Graphics Designer
Role: Create animated graphics and visual elements for titles, advertisements, and multimedia projects.Skills Needed: Graphic design principles, motion design, typography, and knowledge of animation software.
Career Progression: Senior Motion Graphics Designer, Creative Director, Art Director.
6. Game Animator
Role: Create animations for characters, environments, and objects within video games.Skills Needed: Real-time animation techniques, knowledge of game engines (e.g., Unity, Unreal Engine), and interactive storytelling.
Career Progression: Senior Game Animator, Lead Animator, Animation Director (Games).
International Student: Fee: 150 USD
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Flexible Class Option
Corporate Group Training Availables Options
Online Classes – Live Virtual Class (L.V.C), Online Training
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