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2 Months/20 Hour Price:45,000
40,000
Blender & Photoshop 3D Modelling Course
This course aims to provide comprehensive training in 3D modeling using Blender and
enhancing renders with Photoshop. Participants will learn fundamental 3D modeling
techniques, texture mapping, lighting, rendering, and post-processing to create professional Photoshop-grade 3D models and scenes.
Course Key Learnings:
Understand the fundamentals of Blender’s modeling tools and create basic 3D models such as a table and a chair.
Learn the concepts of applying colors and textures to 3D models to enhance visual
appeal.
Grasp the principles of animation within Blender and animate a simple bouncing ball sequence.
Develop skills to create custom textures, including metal and wood, for use in 3D
modeling projects.
Explore the particle system in Blender to simulate complex natural phenomena and effects.
Master UV mapping techniques for accurate texture application and create detailed models with UV unwrapping.
Dive into the physics of Blender to simulate real-world interactions such as rigid body dynamics and cloth simulations.
Integrate 3D models into real-life footage, match lighting, and utilize HDRI for realistic rendering.
Learn to export models in various file formats and understand the process of rendering animations for final output.
Course Content:
Module 1: Introduction to Blender
1. Introduction to Blender interface
2. Navigation and basic controls
3. Understanding Blender’s workspace and layout
4. Essential keyboard shortcuts
Module 2: 3D Modeling Fundamentals
1. Introduction to 3D modeling concepts
2. Primitive objects and mesh editing
3. Extrusion, beveling, and loop cuts
4. Modifiers and their applications
Module 3: Advanced Modeling Techniques
1. Sculpting and dynamic topology
2. Boolean operations for complex shapes
3. Retopology for efficient mesh optimization
4. Introduction to UV mapping and unwrapping
Module 4: Materials and Texturing
1. Understanding materials and shaders
2. Texture painting in Blender
3. Procedural textures and texture coordinates
4. Importing and using external textures
Module 5: Lighting and Rendering
1. Introduction to Blender’s rendering engine (Cycles/Eevee)
2. Basic lighting setups
3. Global illumination and HDRIs
4. Rendering settings and output formats
Module 6: Introduction to Photoshop for 3D Rendering
1. Overview of Photoshop’s 3D capabilities
2. Importing 3D renders into Photoshop
3. Basic manipulation and adjustment techniques
4. Introduction to layering and compositing
Module 7: Enhancing Renders in Photoshop
1. Color correction and grading
2. Adding atmospheric effects
3. Adding depth of field and motion blur
4. Final touches and export options
Module 8: Animating with Timeline
1. Blender Command Review
2. Prepping for the Marine
3. Modeling the Marine
4. Texturing the Marine
5. Exporting the Marine
Who’s this course for?
Aspiring 3D Modelers
Animation Students and Enthusiasts
Graphic Designers looking to expand into 3D design
Game Developers seeking to create unique assets
VFX Artists aiming to incorporate 3D elements into video
Architects and Interior Designers for visualizations
Product Designers for prototyping and presentations
Art Directors need to understand 3D workflows
Motion Graphics Designers desiring to add another dimension to their work
Multimedia Artists exploring new mediums
Course Prerequisite:
No prior experience with Blender or any other 3D software is strictly required, as the course is designed to introduce you to the basic modeling tools and concepts needed to get started. However, any previous exposure to 3D graphics software could be advantageous and may accelerate your learning experience.
International Student: Fee: 150 USD
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